Tangible Tales is the documentation of designers at play with the materiality of sound. By adopting an interdisciplinary methodology, It explores how we can make the intangible tangible. This is perhaps not in measured ways, but through forms that foster a haptic/spiritual connection with the sounds we produce and encounter every day. Accompanying our installation is a publication of our experiments that showcases the journey we took to get here.
Best Design Award (Interactive) - Finalist
Indesign, Illustrator, Processing,
This book was a project to create a book that showcased the work of New Zealand based architecture firm, Studio Pacific. I aimed to create a layout that communicated how I felt about the works of the studio which are unique, contemporary and bold. The cover and case were designed to reflect their Taipakupaku House, a project which I felt was quintessentially kiwi. The cover and case were both laser cut with the case left in its raw unfinished state to convey a pacific look of driftwood. Patterns featured throughout the book have also been influenced from patterns found throughout the Taipakupaku house.
As part of a pilot interdisciplinary paper my team and I were tasked with visualising, developing and installing a pavilion as part of the 2016 Festa Biennial Festival of Transitional Architecture on the theme of 'Lean Means'. We collaborated with creative director Jos de Krieger from Superuse Studios in the Netherlands as well as the local Kiwi artist Julia Morison from Christchurch. The brief to create a pavilion using only reclaimed or repurposed material posed various challenges and asked us to rethink how we design. How the paper was delivered also forced us to explore what it meant to work as a team especially as an interdisciplinary one.
The end output was a pavilion created out of reclaimed carpet tubes that at night transitioned into a projection of light. At its centre was a clearing that invited people in and interact with the installation.
SEGD Global Design Award - Merit
Best Award (Spatial) - Bronze
TEAM - Left to right
Jo Bailey, Nick Kapica, Tzu-Shiuan Huang, Rachael van Wieringen, Sarah Joubert, Nicki Gordon, Maggie Meiklejohn, Katie Deller, Nicole Gesmundo, Franziska Steinkohl, Calvin Lai in collaboration with Julia Morrison.
Photoshop, Illustrator, Laser Cutter, Virtual Reality - HTC Vive, Sketchup
On 28 November, 1979, Air New Zealand flight TE-901 crashed into Mount Erebus, Antarctica while on a sightseeing flight, tragically killing all 257 people on board. It has since become New Zealand’s worst aviation disaster and is the focus of my ISTD project, ‘Erebus’. The Undiscovered Country brief has prompted an investigation into the causes and interpretation of the last minutes of that flight.
Part of a 2 day hackathon, my team of 4 developers and I as the designer were tasked with using a local New Zealand API to create an app. Gitscout was created using the Github API in response to people not being able to search and filter for people easily through Github as it was. Aimed towards people who were looking for others to meet, I prioritised specific information first such as Gists which was based off basic user testing.
Github API, Node.js, Bootstrap, Express, Pug
This series of books explores how intangible code combined with technology can be used to create a physical output. Developed over a series of fairytale coffee table books, letters in in the alphabet were converted into colours and saved in a format that could be printed and read. The whole project was created only through Processing and no post-production was done to any output beyond trimming and binding.
Viando is a cloud based, online, collaborative shopping list making use of RFID technology to create a more seamless and easier shopping experience. Part of an Interaction and Interface paper, this group project was in response to the needs of our peers who struggled with flat shopping and culminated in a fully working proof of concept prototype. A prototype of the app can be found here.
Illustrator, After effects, Premiere Pro, Apple script
As part of Offgrid 2017 I was part of the team that helped to make it happen. I worked primarily in content creation and coordinated with social media and others to help produce work that promoted the event. I also created maps of the different venues across the Pacific and alternate routes after the Kaikoura earthquake in New Zealand that helped people navigate their way to Wellington along with other collateral.
The Offgrid Experiential Journey was a big success with 5 different venues across Australia and New Zealand and international speakers from across the globe including Uwe Brückner, Morag Myerscough, Nils Wiberg and Andrew Balster. The venues ranged from stairwells and cafes to planetariums and galleries all the the aim of bringing the audience into the context of the speaker and the experience they were interrogating. This made for a very fluid experience that I had never experienced before.
Photoshop, Indesign, Illustrator
Snapscape is an image first new site created in response to the challenge of redesigning the Stuff news site. By combining a news site with the functionality of Pinterest, my partner and I were able to create a website that enables users to create their own "Snapscape" with their own visual moodboard of the news. The goal of this redesign was to make a site for the fast paced users of today who prefer the short read over the long.
Photoshop, Invision, HTML & CSS